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Light Collisions 4.0

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Author: s_noonan

Group: Default

Filesize: 41.98 kB

Date added: 2025-01-26

Rating: 5

Downloads: 282

Views: 161

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Previous mirrors caused beam offset errors due to the thickness of the mirrors. These mirrors cause near zero offset error.
Last edited at 2025/01/26 17:12:50 by s_noonan
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Reflections 2.0 Xray 5.6 (2 votes) 1809 40 2025/01/24 22:40:20
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Interesting design! :tup:
Thanks.
The highest score I was able to get is 90. Can you beat that? :*)
Yes, I got 426 by making an 8 row by 16 column grid of beam diverters (by just copying and pasting them). The beam offset error at the exit was only 0.000287. There are no game rules so I think copying and pasting are perfectly acceptable.
Cheater! :lol: