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Goofy Fighter 2

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screenshot of the scene

Author: AverageCoder

Group: Default

Filesize: 226.38 kB

Date added: 2025-01-19

Rating: 5

Downloads: 2777

Views: 305

Comments: 6

Ratings: 1

Times favored: 0

Made with: Algodoo v2.2.3

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-- WARNING I DO NOT RECCOMEND PLAYING ON A SLOW DEVICE OR A TABLET --

Welp, back from my hiatus again.

This is the incredibly fun predecessor of Goofy Fighter (1)!
You play as the red guy on the left, and the bot is blue and on the right. Beat up a bot or get beat up by it for as long as you want!
The fighting is closer to actual boxing now and its less goofy but I find it more fun
The arms not throwing straight punches like the first game was a mistake but I kept it because it seems like it can actually throw combinations

CONTROLS :
Q & E - Punch
A & D - Move
S - Duck

The arms will follow the direction to your mouse cursor and so will your head if you duck

Punches - use these randomly but consitiently timed in combinations that can put the bot down with the correct accuracy.
Movement - ducking will not allow you to dodge but you can protect the face and punch relatively straight. Make sure to keep distance to avoid body shots

You have limited HP and strength that can be regenerate over time. Getting hit hard once is worse than getting hit softly many times quickly, getting hit hard can quickly deplete your strength and that can cause you to drop your gaurd. As health gets lower, strength gets lower and as strength gets lower, your balance becomes impaired and it gets hard to throw punches.

If any body is curious of how this works, just ask in the comments.
This is free to take without permission
Last edited at 2025/01/21 00:44:33 by AverageCoder
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Blue is definitely the aggressor and wins most of the time.

Nice job on the scene. It's a lot of fun to watch those two beat each other! :lol:

Just wondering.... It seems as though Q & E keys only make RED guy punch and block. The keys have little to no effect on BLUE guy. It's obvious when I separate them and then throw punches with Q & E. Is that how it's supposed to work? :s
Last edited at 2025/01/20 03:40:45 by Xray
Oops, forgot to put that in the description. I went straight to bed after I published and only realized info was missing until I was half asleep so I never did it. I’ll update it soon not now because I’m on my iPad.
Okay, no problem. THANKS!
Ummm... Now the scene doesn't work at all because the simulation speed is stuck at zero!


Suggestion: After uploading a scene, immediately download it just to make certain that it works correctly! I do this with every scene that I upload and occasionally I catch a mistake or glitch in the scene that did not show up when I ran the scene on my computer.
Last edited at 2025/01/20 18:54:38 by Xray
again omg bruh
its fixed
Yup, it works now. Funny stuff! I love it! :tup: