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FGM-148 Javelin v1.0

Image:
screenshot of the scene

Author: KarateBrot

Group: Default

Filesize: 35.96 kB

Date added: 2009-07-27

Rating: 7

Downloads: 3684

Views: 5626

Comments: 12

Ratings: 8

Times favored: 2

Made with: Phun

Tags:
Javelin,
rocket,
thyme

Scene tag

FGM-148 Javelin v1.0

This is my FGM-148 Javelin. I wanted it as realistic as possible.
Give feedback at my forum entry, thanks :)

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Launch system (soft launch):
Stage 1 - Ejects from the launcher
Stage 2 - Main rocket motor ignites

Next versions will include:
- targeting system (work in progress for v2.0)
- better accuracy
- top-attack mode
- bugfixes (sometimes it gets stuck at 100Hz)
- explosive warhead
- some other things

Controls:
ENTER – Start
CTRL + ALT + 3 – Simulation at 100Hz
CTRL + ALT + 4 – Simulation at 300Hz
CTRL + ALT + 5 – Simulation at 600Hz

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Requirements:
- Phun 5.28
- fast CPU (2.67GHz minimum)
- delete the brick wall and it will run smoothly on slower CPUs


If you run the simulation at 100Hz the Javelin won’t be very precise. That’s why it’s recommened that you run the simulation at 300Hz (best results at 600Hz). BUT: the higher the frequency the faster your CPU has to be. My CPU (2.67 GHz) can handle 600Hz at 100% Realtime if I delete the brick wall.

If switching between 100Hz, 300Hz and 600Hz doesn't work go to my forum entry for the solution.
Last edited at 2009/08/15 01:37:19 by KarateBrot
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my processors only 2.4ghz it runs fine. but then again its a quad core;) so its only got phun on that core. looks good apart from secondary stage isnt great.
a advise using the pos for lock on or magnets.
i have a 1.6 dual core it runs perfectly fine? lol
wo.Ot? now i think my pc is very bad :bonk:
haha:bonk:
it should explode:P 7/10
yup that's a good idea. i will add this to "next versions will include".
Last edited at 2009/08/05 18:38:45 by KarateBrot
It's perfect , really very good job.
dont explode 5-10
AWesome!!i have a 1.83 intel core 2 duo and it worked fine no lag altho i am on a mac
hey it loooks realy great
i did something like that too
called bazooka bob http://www.algodoo.com/al … p?id=24829
but my one has warhead and a non thymed rocket motor
but anyway keep on good work i think the nextversion will be great
it lags like a bitch the moment u fire

edit: for some reason its stoped lagging an i can now say its very well built
Last edited at 2011/08/22 17:46:57 by jimcat56
thanks. right now i'm building up a new javelin which is MUCH MUCH MUUUUUCH (!!!!!) more advanced because now that i'm studying physics my skills are good enough to make a thrust vectoring engine (and my scripting skills in algodoo are a lot better than they were when i built this scene).

once it's finished (will maybe take a few months) you can switch between different attacking modes (direct and top attack) and define the target on your own. it will be a fire and forget missile like in real life so you just have to set the attacking mode and the target so the missile will drive itself into it:)