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Laser based gun

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Author: AverageCoder

Group: Default

Filesize: 0.76 MB

Date added: 2024-10-28

Rating: 5.6

Downloads: 10056

Views: 747

Comments: 4

Ratings: 2

Times favored: 0

Made with: Algodoo v2.2.0b

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I had to use a couple workarounds to get this to work without any scene variables
You can take this as a phunlet, use it in your own scene without my permission, and mod it.
Most of the important scripting stuff is in the mag holder

Mags are on the table to the left
Simply put in a mag with ammo in which will be displayed on it
Hold enter to shoot or drag the trigger on the gun
use arrow keys up and down or just drag it to aim the gun
delete the orange axel to have the gun alone
Last edited at 2024/10/29 01:22:36 by AverageCoder
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Excellent job! I'm not really one for gun/weapon scenes but this was really well made.
I've also never seen readable(owner) used for reading the special variables before but that's nice to know! I have always been using (readable(e.this)) which is significantly clunkier :<
I agree with Little. Excellent job!

I was taken back a bit when I saw that pile of spent cartridge cases. They are HUGE! There's no way that a cartridge of that size would fit into that pistol! :lol: Also, they are rimmed cases which are not normally used in auto-loaders. With just a few exceptions, rimmed cartridges are typically loaded into revolvers and break-away guns. Rimless cartridges are typically used in auto-loaders (also called semi-automatic) handguns and rifles in order to avoid "rim lock" which is when the rim of one cartridge gets stuck behind the rim of the cartridge below it in the magazine.

I can talk about guns all day, but I don't want to bore anyone. (pun intended :lol: )
I don't actually know anything about guns sooooo
That's perfectly Okay. You still did a great job on the scene. :tup: