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tower escape 2

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Author: shahzain

Group: Default

Filesize: 240.87 kB

Date added: 2024-10-09

Rating: 5

Downloads: 716

Views: 145

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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now with 11 STAGES!!!
Last edited at 2024/10/09 16:49:20 by shahzain
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The thing is impossible to control with the arrow keys because of the way you configured the thrusters. In each thruster you checked the checkbox "Thruster follows geometry rotation". THAT'S WRONG because if the dice rotates then the UP arrow is no longer UP, and LEFT arrow is no longer LEFT! In each thruster you must UNCHECK the checkbox labeled "Thruster follows geometry rotation". Then re-upload the scene. After making that change, LEFT arrow key will always be LEFT regardless if the dice rotates in any direction. Same for the other thrusters. Just make sure that each thruster is pointing in the correct direction. For example, the thruster controlled by the left arrow must be place on the dice pointing left.
idk what ur saying i can understand that its hard when the dice falls also its not dice its a player dots are eyes but i will help by commenting the arrows for direction
90 degrees Up=Right right=down down=left left=up the rest figure out
What I'm saying is, up is not always up, and left is not always left. It all depends on how the object rotates. So, when you start the game and move the object up (for example) it will go up like it should until it starts to roll. Once it rolls, then the up key is no longer the up direction. It might be left or down. If you make the change that I suggested in my first comment, then the object will ALWAYS go up when you press the up key.

Now, maybe you don't want it to work correctly like 99 percent of other games, and that's Okay. It's your choice.

I hope you now understand what I'm telling you.
ok i get it thanks Xray!!!!