Browse Search Popular Register Upload Rules User list Login:
Search:
Algodoo Speed Test By Yotta

Image:
screenshot of the scene

Author: Yotta180

Group: Default

Filesize: 298.74 kB

Date added: 2024-07-14

Rating: 6.5

Downloads: 4945

Views: 839

Comments: 26

Ratings: 4

Times favored: 0

Made with: Algodoo v2.2.0b

Tags:
Speed,
Test,
Special,
Complex,
Algodoo,
Yotta,
Speedtest,
Machine,
secret_tag,
Support

(Show all)

Scene tag

Algodoo Speed Test Made By Yotta.180. At July 2024.

|| User Description ||

| Information |

● This Algodoo Speed Test measures your Algodoo's speed. A higher speed result is a sign of a stronger Algodoo which can handle more complex things without lagging, or simulation slowing down.
● User mode is best for players who want a quick Algodoo speed test.

| Usage |

● Click the × GO × button to start the speedtest (hotkey: enter).
● When the speedtest is started, the pointer will start moving from left to right.
● As the pointer going further to the right, your Algodoo will get more and more speeded up, and this causes Algodoo simulation time speed to slow down.
● As the simulation speed gets closer to the target value (default: 12%) the pointer will slow down, and when the simulation speed reaches the target value, or goes below, the pointer will stop moving. To interrupt the speedtest when running, use breaking (hotkeys: end, 0).
● If the simulation speed stays below or equal to the target value for enough time (default: 80ms), the speedtest is over, and the pointer and the result value written on the box above will become colored to the category color where the pointer stopped.
● When the speedtest is over, the × GO × button will show again to be able to restart the speedtest.
● To exit the speedtest, click on the X button at the bottom-left corner when the simulation is running (hotkey: esc).
● To show the next description category, click on the description box (top-left corner of the speedtest) (hotkey: ctrl).

Overall, the result value shows how much we need to speed up Algodoo for the simulation speed to reach the target value (Aka. 12%).

| Result Values |

● Below 4.0 → Your Algodoo is too weak for the speedtest to measure.
● Between 4.0 and 8.0 → Your Algodoo is very weak, almost everything stops it.
● Between 8.0 and 16.0 → Your Algodoo is weak, only simple things not cause lag or simulation speed slowing down.
● Between 16.0 and 32.0 → Your Algodoo speed is OK, complex things cause lag or simulation speed slowing down.
● Between 32.0 and 64.0 → Your Algodoo speed is good, some complex things not cause lag or simulation slowing down.
● Between 64.0 and 128.0 → Your Algodoo speed is perfect, complex things not cause lag or simulation slowing down.
● Between 128.0 and 256.0 → Your Algodoo speed is superior, only the most complex things cause lag or simulation speed slowing down.
● Between 256.0 and 512.0 → Your Algodoo is extremely strong, almost nothing can stop it!
● Above 512.0 → Your Algodoo is too strong for the speedtest to measure.

My personal average Algodoo speed is ~85.0.

| Extras |

● The Algodoo speed is not a fixed value, it vibrates in every single moment, so the result of the speedtest will not be always the same, thats why i suggest running the speedtest multiple times to get an accurate result.
● In the oldest versions of the speedtest, the measure limit was 256.0. This quickly got extended to 512.0 with the new blue category.
● The speedtest is made in 13 days.
● If you read the description and got here so far, and you really interested in the speedtest you may type "Scene.my.Admin = true" in the console (console can be opened and closed with F10 or shift+0) when the simulation is running to activate the hidden admin mode...
Last edited at 2024/07/14 19:39:25 by Yotta180
Please log in to rate this scene
edit
Similar scenes
Title: Car Simulator
Rating: 5
Filesize: 128.96 kB
Downloads: 946
Comments: 0
Ratings: 1
Date added: 2024/02/05 21:14:35
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Space run (Speed test) 1.2
Rating: 5
Filesize: 59.1 kB
Downloads: 419
Comments: 0
Ratings: 1
Date added: 2014/03/25 22:18:35
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Tank [ALGODOO]
Rating: 5
Filesize: 21.69 kB
Downloads: 464
Comments: 0
Ratings: 1
Date added: 2011/05/12 07:26:18
Made with: Algodoo before v1.8.5
Rating: rated 5
download
Title: REACTION SPEED TEST
Rating: 5.8889
Filesize: 94.63 kB
Downloads: 948
Comments: 5
Ratings: 3
Date added: 2013/01/24 00:15:42
Made with: Algodoo v2.0.2 Edu
Rating: rated 5.9
download
Title: Working Drone in Algodoo!
Rating: 5
Filesize: 32.2 kB
Downloads: 259
Comments: 0
Ratings: 1
Date added: 2025/10/13 10:07:51
Made with: Algodoo v2.2.2
Rating: rated 5
download
Title: Speed test
Rating: 4.75
Filesize: 248.27 kB
Downloads: 345
Comments: 1
Ratings: 4
Date added: 2008/10/29 17:35:56
Made with: Phun
Rating: rated 4.8
download
Just a warning that even after exiting the scene, the script menu remains disabled.

If you're having trouble accessing the script menu, first exit the scene, then paste this code into the console (console is accessible with F10 or tilde key):
App.enableScriptMenu = true

above got mostly fixed:tup:
Last edited at 2024/07/14 10:55:04 by NicNock
Thanks for the bug report, i fixed the script menu bug. _o_
Last edited at 2024/07/14 10:29:52 by Yotta180
It's a good thing it's fixed, but I still don't understand the point of hiding it in the first place. People who aren't curious about the code can just not open the script menu. Besides, the menu can still get hidden if you exit the scene while it's running.
my algodoo is alright. complex stuff can cause lag or slow down algodoo
*Fixed a bug that disabled the result value box from showing.
Running it on its own gave me a result of 107.9! :o

I can't just be satisfied with using things as intended though, so i decided to run it with uh... "limitations" to see what it would do to the speed.

I spawned 1024 textured circles and it tanked all the way down to 12.5! I love breaking things! :lol:

10/10
I just recently downloaded Algodoo beta v2.2.0 b3, and the speedtest result just went up to 204.7!:blink:
Last edited at 2024/07/15 08:22:21 by Yotta180
Had result of 124.9, this is great! 10/10

EDIT: 144.3 now:)
Last edited at 2024/07/15 16:14:53 by 42flowermaster
I just tried running it in 2.2.0b2 and the result went up to 205.7.

Algodoo 2.2.0 seems to be a lot better at running Thyme than 2.1.0! :lol:
With 2.2.0b3, it had a maximum of 262.4 (Extreme)! The beta makes things a lot faster... :tup:
Last edited at 2024/07/15 23:23:16 by 42flowermaster
125.2 which is good
I got 216.7 on an ipad
I got 470ish on my ipad
but it keeps going down
Example: 466 - 444.6
124.5 Ohno
Is b3 so good? i'm still using b2
OMGI'm going to have a try
160.5 after using 2.2.0 b3
It's pretty useful!
Won’t let me zoom out 😠😠😠😠😠
I got 145.1 in 2.2.0 b3
yo i got 169.9
got 16.6
got 44.25 average now
Out of 3 tests
now over 512 for some resason
My results:
Min - about 33
Max - 42.7
Avg: 37.925
I got 83.9. Complex things don't cause lag or slow down simulation.
Wow mine is so variable anyways it’s 334