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First Ever Image Generated Inside Algodoo! [V1.1]

Image:
screenshot of the scene

Author: CPJchute

Group: Default

Filesize: 27.89 kB

Date added: 2024-06-30

Rating: 5

Downloads: 1073

Views: 367

Comments: 16

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Using Algodoo's file generation capabilites, I created what seems to be first image generated inside algodoo!
This generator generates a 256x256 image with a filesize of 586 kilobytes. Even this scene (and quite a lot of others) is smaller than that!
The type of file generated is a .PPM file, which your computer's default pictures app probably cannot view. You could instead use an online .PPM viewer to view it, or download a .PPM viewer.

I see a lot of uses for this, as this can generate ANY 256x256 image in the 24-bit color space (with enough tweaking). (although as of right now, it isn't that customisable.)

You could also change the maximum image size by tweaking it a bit more.

Also since this generates up to 1920 pixels per second, it would take A MINIMUM of 34 seconds to fully generate.





an UPDATE 1.1!
Changes:
- Changed speed from 960 pps to 1920 pps
- Added in a "generated in X seconds" thing, with a progress indicator too.
Last edited at 2024/06/30 09:43:37 by CPJchute
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Why does it remove he GUI
this is fake, you can just delete the pink-green square and you get a red-green thing
MadBabyKangaroo -- No, it's not a fake. I understand why you think that it's fake because there is a red/green image behind one of the text boxes and it was there when the scene gets loaded. That image is only a demo of what the saved image looks like. The image that gets saved on your computer is assembled one pixel at a time. That's why it takes so long to generate! This method of generating an image is extremely inefficient and has no practical use. For now, this scene is interesting (to me and to other people who write script code) but maybe with a lot of work it can be improved to the point where it will be practical.

Am I correct, CPJchute? :s
@Xray - To be honest, speeding it up more (using normal Thyme) would just be too resource-intensive to your(or really anyone's) computer. Writing the word "bar" to a file 10000 times using xFor would take... ten seconds. Multiply that by 6.5536(amount of pixels in image / 10000) and you get around sixty seconds.
@MadBabyKangaroo - It isn't fake. Follow these steps:
1 - Press the red button and wait until it turns green.
2 - Now, open the directory Documents\Algodoo(Only works for Windows.).
3 - Look for the file "image.ppm".
4 - Open it with an online PPM Viewer(or any viewer that can view .ppm files) to see the final image.

You could also check out the script to prove it.
CPJchute -- Why not generate the image in Algodoo FIRST before saving the entire image? That would be much more efficient and a lot faster. Also, a user could then watch the image being assembled before it got saved on his/her computer.
This is a great project (noticed image.ppm in file explorer) :)

The only tool that I could use is VLC media player, but the picture changes everytime I open it. The first time it opened though, it looked really nice (mostly blue-ish) :tup:

It did not look anything like in the scene, so I assume the application I am using does not support .ppm. Every successive time I open this image, I see this glitch (that moves to a different location everytime I open it):
https://ibb.co/27bnctM
@Xray I guess this approach may be able to increase the speed by a lot, possibly to less than a second!

@42flowermaster It is recommended to use an online PPM viewer if you do not have an image viewer that supports .PPM .
@42flowermaster I tested it on VLC, and it seems to have made it completely black.
WHY DO THESE SCENES DIE SO RANDOMLY??!!

also new best download:view ratio:)
CPJchute -- Please explain what you mean by "die so randomly"? I may be able to answer your question if I understood the problem.
basically the scenes just get few hundred downloads and a few comments, then randomly just stop getting downloads and comments. This happens in a lot of scenes that happen recently, and on a few scenes, while I am waiting for a response, I just do not get a response. This probably happens because the scene goes off the "Browse" page of Algobox on a browser or something else.
Do you subscribe to your own scenes? When you subscribe then you don't need to periodically keep checking to see if anyone left a comment. A highlighted tab labeled "New messages" will let you know that someone left a comment. You can subscribe to anyone's scene, and you can also subscribe to a user. When subscribed to a user, you will be alerted when that person uploads a new scene or edits an existing scene.

Most scenes get comments during the first few days of publication, then they quickly taper off. Most scenes rarely get comments after they move off the main Algobox page.
Does this also work in the built-in algobox?
Unfortunately, no. The Algodoo built-in browser is nearly worthless. That's why I always suggest that people use a standard web browser if possible.
CPJChute - I found a PPM image renderer, and there is a red-green gradient. It does work :tup:
Tried making this work well with the Mandelbrot Set Renderer, instantly regretted.

It works, at the cost of speed. A lot of it.