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Marble Siege - Fix

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screenshot of the scene

Author: Richam02

Group: Marble & Athlons & BFDI & Camps

Filesize: 0.66 MB

Date added: 2023-09-02

Rating: 5

Downloads: 2620

Views: 300

Comments: 7

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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dangit I just realised if someone goes onto my profile they'll think that this is a solution to the glitch siege lol

Anyways, this is a fight against one of my OCs, Fix; a gentleman from higher society in olden times, employed as a detective! (he was originaly based on fix from around the world in 80 days, but he's kinda branched out into my own OC now) He's also much too OP by complete accident lol, got a marble down to 1HP in one of my tests.

ATTACKS:

Cane Spin - Recurring Attack - Defensive
Pipe Smoke - Recurring Attack - Deals 1 Damage with Poison and Hypnosis MSEs
Cane Bullets - 4000HP - Deals 1 Damage
Cane Laser - 3000HP - Deals 1 Damage with Vulnerable MSE
Scorched Earth - Lingering Attack from 2000HP - Deals 1 Damage
Cane Throw - 1000HP - Deals 1 Damage

Hypnosis causes the marble to become a moving damage target, and Vulnerable doubles all attack damage a marble recieves (just putting these here as these are custom MSEs that might not be obvious how they work).

Original concept by Doc Desk.
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Also, I'll be inactive on Algobox for a while now, but that's because I'm going to work on compiling all of my post-Maroon sieges into a YouTube video, similar to an official Marble Siege! (as a result expect a few changes and nerfs (especially with this very siege) from previous bosses, or at the very least a default HP raise). Expect an update to the Siege engine soon too, where I'll add the ability to teleport marbles out-of-scene after fight so they can be added as a phunlet across sieges. I'm also going to be making a new final boss, which I won't publish to Algobox until the video goes live for the element of surprise...
Can you add the Fire MSE?
The Fire MSE may cause the marble to take damage for 5 seconds.
Last edited at 2023/09/10 21:15:18 by Leaderboard
I can probably add that but I just want some quick clarification on when the MSE expires. Does it mean that marble takes damage every 5 secs until death or a Cure power-up, marble takes damage every 5 secs for a set number of times (similar to the official poison) or should it just, for instance, take 1 damage every second for 5 secs?
- The Fire MSE causes to take 1 damage every second.
- The only cure for this is the Water Orb, which only has effect on the Fire MSE, causing the marble to stop taking damage.
- Dosen't infect other marbles, just the marble who got it.
- Expires in 5 seconds.
Last edited at 2023/09/12 20:15:23 by Leaderboard
OK, I have added it to my Marble Siege pack.

(it's not in this siege because Fix is already OP as he is, and also I've already done recordings for his fight)
Last edited at 2023/09/15 17:38:51 by Richam02
You can add it on future sieges.
NOTE: The full Marble Siege featuring this fight is now released/releasing! https://youtu.be/iLmtYvV1_0I