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explosive ballistic missiles

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Author: conundrumer

Group: Default

Filesize: 43.11 kB

Date added: 2009-07-04

Rating: 8

Downloads: 42005

Views: 7176

Comments: 18

Ratings: 14

Times favored: 2

Made with: Phun

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Sometimes completely annihilates the 100 density structure, but sometimes doesn't budge it.
Paradigm 29 is planning on making a missile launcher for this.
Note: The only thyme used is to change the fuel to not collide with anything. High bounciness is not used for the explosion.
Last edited at 2009/07/04 17:24:20 by conundrumer
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P.M.H.E ( Phun Missiles High Explosive ) is called here for long time, Good Work, i need for Metal Gear Rex weapons ( AT-AT )
1000/10
very useful !
Very nice, i changed the structure to 1000 density and still got destroyed
springs are unstable. period. the best idea ive had to solve the explosion unreability problem is to increase air friction on the explosives.
"Springs are unstable"? These missiles are incredibly stable. He's even made more stable versions. Don't say "period" like that when these are some of the best explosives in phun. High air friction would just make your explosives weaker by slowing them down and letting them hang in the air. 10/10. Period
ywp, but it would still slow down the springs expansion when carefully applied(like adding NAF into an air friction motor)
one of the best explosive and missles seen here on phun
10/10:coolgrin:

it would really be fun if you make a missle thats controllable!
this is very near the explives i used in 4.22 there was no killer so it was not easy to control the hyper extending springs
nice missle btw i like the HAF stalizer ^^

my suggestion is to make it better is to hinge some objects on the springed boxes and make them breakble so that the energy has more chance to get a grab on the target

just look at my bazooka bob and ull see what i mean
Very Nice. I think you should make a tutorial. :tup: 10/10
:o :o :o :o :o _o_ i hail you_o_ :angel: you are my god_o_ _o_
i love all the things u do, i booked marked your page, i also use this as a phunlet. ur great and awsome:tup: :) :coolgrin: :*)
i see that Paradigm 29 hasnt made a lancher but i kind of have an idea on where they explode in mid air, launch after so many seconds, or launch after a key has been typed, i was wondering if i could make a scene response with that, thats all.
Last edited at 2009/09/28 01:39:56 by Way2crazy
im making a launcher, ill upload it when i finish
i made it look in responses!

better versions comming
newest version available, check scene responses to this scene!!

:coolgrin:
another version arrives:tup:
doesn't work:tdown:
conundrumer? can u please join my own alginacathlon?