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AlgoCode Factory

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screenshot of the scene

Author: BlueMoon2607

Group: Default

Filesize: 166.26 kB

Date added: 2022-10-09

Rating: 5

Downloads: 3861

Views: 511

Comments: 10

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Hey chap! Welcome to AlgoCode Factory, where you place blocks on your workspace where are boxes fits in blocks. This may be designed for beginner code, let's go in shall we? Here is the instructions and you must follow before coding in this scene! Let's go!

== Change by Value ==
<value> A --- Changes Counter A's by input value
<value> B --- Changes Counter B's by input value
<value> C --- Changes Counter C's by input value

== Set by Value ==
<value> A --- Set Counter A's to input value
<value> B --- Set Counter B's to input value
<value> C --- Set Counter C's to input value

== Reset Counter ==
A --- Set Counter A's to zero
B --- Set Counter B's to zero
C --- Set Counter C's to zero

== Console Log ==
<string> L --- Send log to console
<string> S --- Sets the whole console log text

== Statement ==
<value> =A --- Compares Counter A's value and input value by equals, if false, none of the blocks will be executed
<value> =B --- Compares Counter B's value and input value by equals, if false, none of the blocks will be executed
<value> =C --- Compares Counter C's value and input value by equals, if false, none of the blocks will be executed
<value> <A --- Compares Counter A's value and input value by less than, if false, none of the blocks will be executed
<value> <B --- Compares Counter B's value and input value by less than, if false, none of the blocks will be executed
<value> <C --- Compares Counter C's value and input value by less than, if false, none of the blocks will be executed
<value> >A --- Compares Counter A's value and input value by greater than, if false, none of the blocks will be executed
<value> >B --- Compares Counter B's value and input value by greater than, if false, none of the blocks will be executed
<value> >C --- Compares Counter C's value and input value by greater than, if false, none of the blocks will be executed
E --- Block will now be executed after run after block cannot be executed, and will be the end of the statement line

== Math By Value ==
<value> ×A --- Counter A's value multiply by input value
<value> ×B --- Counter B's value multiply by input value
<value> ×C --- Counter C's value multiply by input value
<value> ÷A --- Counter A's value divided by input value
<value> ÷B --- Counter B's value divided by input value
<value> ÷C --- Counter C's value divided by input value

== Others ==
<string> P --- Pops-up prompt with the text by input string
R --- Resets program by themself

Total Block Limit: 240 (÷2 per event)

WARNING: Do not click the button multiple times until the event's codes are all executed and/or ran!

Hope you have fun coding! After you done, click the green button, if you want to save your work. Copy & paste all of your remaining blocks in your workspace, then put it on the phunlet to save, make sure if you share on Algobox and you have not put in 1 other event in, put the extra phunlet description that you must put a phunlet in 1 specific event!
Last edited at 2024/04/10 17:28:48 by BlueMoon2607
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how did you get the colored text?
Down below next to the Add Reply button click on the word "Help".
@Xray I cannot see it
You probably use the Algodoo built-in browser which is very limited. You would see it if you would use a regular Internet browser like FireFox or Chrome, etc.
you mean like opening algobox on google?
oh, now its working, thats gonna help me, thanks.
Last edited at 2022/10/19 12:44:07 by Algodoo_n00b
yeah Algodoo_n00b, you click the help buttion:)
too hard to make it:grr:
This is amazing, how did you create this?
It's very intesting and the way you made it run is incredible
This is incredibly amazing and truely inspiring!
:D
@rjoseph - I'm sorry you didn't enjoy my scene, it is best to read the rest of the text including the scene for instructions, to build a code, clone the blocks and place it in the workspace from the left line to right, if the line is full, then go another line from left to right. If you highly doubt it, then you may check my other scenes instead.

@Djcoolguy_90 - Very good question, I created this scene with thyme script. I can insert a script into a block, if the block is a P"", that mean the prompt block and if is activated, app.gui.showMessage() will run. :)