----- INTRODUCTION -----
Welcome to BEND, NOT the first difficulty chart obby in Algodoo >:( You are a little object that looks like a squircle rambling around, attempting to succeed in the challenge. Good luck!
----- THINGS -----
When you are green, you can jump. When you are red, you cannot jump. Arrow keys to move. If you are stuck then press R to reset the character. When the character resets, it goes to full HP and goes to the last activated checkpoint.
WIP. Floppa - Not gonna tell, but that could exist
1. Spinner - A spinner that spins.
2. Wobble Brick - A brick that is dangerous to stand on.
3. Damage Brick - Brick that takes damage. The more darker the more damage it takes away.
4. Instant Brick - Brick that resets the character.
5. No Jump Brick - A brick that does not allow you to jump.
6. Beat Blocks - A block that follows a beat.
7. Jump Pad - A pad that makes you to jump.
8. Z Block - Press Z to turn on and off these types of bricks.
9. Push Block - Stand or push, your way... just remember to tap the laser or button if the push block is stuck!
10. Zap Blocks - They are confusing, but they are normal blocks! The darker variant is the no-jump one.
11. Keys - Too many mechanics...
----- BROAD INFO -----
Watch out, may be a spoiler. Ascend up the difficulties! Remember, the longer you stay the harder it gets!
Make sure to Comment, Rate, and Subscribe
----- ACHIEVMENTS -----
This far is impressive, but for most algodoo-ers... well...
DCO v1.1.1 p3 - YES! Negative adhesion fixed the problem very well! Keys are not broken anymore!