Image:
 Author: Xray Group: Default Filesize: 196.69 kB Date added: 2022-01-14 Rating: 5.6 Downloads: 5628 Views: 595 Comments: 5 Ratings: 2 Times favored: 0 Made with: Algodoo v2.1.0 Tags:
|
A ball of colored shards explodes, randomly painting a wall of boxes surrounding it. The colors are random, and so it will produce a different color pattern each time you click the "redo" button and then the "RUN" button.
Notes:
1. I had to set the sim frequency to a very low value (see UPDATE below) but that will reset back to the default value of 60Hz next time you run a different scene.
2. This is a remake of an old scene that I published a few years ago (in case it looks familiar).
3. This scene has no useful purpose. It's just fun to watch it make different color patterns. (Ahhhhhhh..... so satisfying!  )
UPDATE: The scene now runs normally with the simulation frequency set to the default value of 60Hz.
For you lucky guys who have super-fast light speed computers with a zillion giggle-bytes of memory, you can use your knife tool to cut up the wall of squares into much smaller pieces in order to get a more detailed color pattern. Don't try this if your computer is nothing special because you might end up in the local hospital along side Covid patients with the dreaded disease known as "computer lag"!  (Don't say I didn't warn you). |
Last edited at 2022/01/15 02:44:37 by Xray
Please log in to rate this scene
|