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Marble War 4TDM Battlefield 4: Blue Blast-off

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Author: ChipmunkBlaster

Group: Marble & Athlons & BFDI & Camps

Filesize: 74.16 kB

Date added: 2021-12-21

Rating: 5

Downloads: 2487

Views: 232

Comments: 0

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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I got bored, so I made this map with all 4 troops that use splash radius...es... to interact! Whether it's damage, supplementary damage, or support, all 4 of them are here to make this map a big BANG

I got nothing really else to say other than that this map is a good example of 4TDM being a fun gamemode due to all the chaos at the beginning of each game, and this map certainly delivers on that

Current troops:
- Landmine: Upon death, explodes for 3 damage! If it collides with an enemy head on, it'll detonate itself for 5 damage instead! It can deal a heavy amount of burst damage, but only has 2 health and nothing to protect it from the enemy's shots, forcing it to get in the enemy's faces to do its damage!
- Engineer: With only 4 hp and one damage per melee attack, at first the Engineer seems like a much worse Spearman. But the Engineer has a trick up his sleeve: He can create a building! It has 3 health, which can be restored if the engineer's wrench touches it, and every 7.5 seconds, it pulses, healing any teammates in the pulse by one, and damaging enemies by one! Once his building is destroyed, it takes 10 seconds for a new one to be built
- Bomber: Works similar to the Cannoneer, but fires every 5 seconds, and his shots explode for more damage! Not only does he have 4 health, but he's also good for taking out crowds from a safe distance!
- NEW: Blacksmith: Has a weak offense, but every 15 seconds, emits a pulse that boosts any teammates attack by 1 for 15 seconds! Has 3 health, so needs protection from the team to last long
Last edited at 2022/03/09 02:15:55 by ChipmunkBlaster
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