Browse Search Popular Register Upload Rules User list Login:
Search:
Mechnical Scrolling Advertisement Bill Board

Image:
screenshot of the scene

Author: vinodrai

Group: Default

Filesize: 6.82 MB

Date added: 2021-07-16

Rating: 5

Downloads: 742

Views: 153

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
scrolling displ,
bill board,
vinodrai

Scene tag

Scrolling Disply Frame on Advertisement Bill Board / Hoarding
Chain used from
http://www.algodoo.com/algobox/details.php?id=212207
Thanks

Modified for Start & Stop Buttons. Thanks

Modified for Zoom resuming from the place it stopped. Thanks X-Ray for suggestion...
Last edited at 2021/08/15 17:51:06 by vinodrai
Please log in to rate this scene
edit
Similar scenes
Title: Scrolling Marquee
Rating: 5
Filesize: 68.56 kB
Downloads: 683
Comments: 5
Ratings: 1
Date added: 2012/03/26 10:52:20
Made with: Algodoo v2.0.1 Edu
Rating: rated 5
download
Title: The Kate and Bill`s life -FINAL-
Rating: 5
Filesize: 161.37 kB
Downloads: 2899
Comments: 1
Ratings: 1
Date added: 2012/01/21 17:07:16
Made with: Phun
Rating: rated 5
download
Title: Ragdoll Bill (Super Mario)
Rating: 1.25
Filesize: 74.69 kB
Downloads: 559
Comments: 3
Ratings: 4
Date added: 2008/11/04 09:33:46
Made with: Phun
Rating: rated 1.3
download
Title: Parallax Scrolling v1.1
Rating: 5
Filesize: 268.33 kB
Downloads: 320
Comments: 4
Ratings: 1
Date added: 2014/07/28 02:27:33
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: The Kate and Bill`s life Official is released!
Rating: 5
Filesize: 110.74 kB
Downloads: 4306
Comments: 0
Ratings: 1
Date added: 2012/01/21 11:27:28
Made with: Phun
Rating: rated 5
download
Title: Scrolling Textbox (no script)
Rating: 5.625
Filesize: 156.66 kB
Downloads: 347
Comments: 3
Ratings: 2
Date added: 2021/03/28 13:02:01
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
Cool! Nicely done. :tup:
Last edited at 2021/07/17 06:30:53 by Xray
3D Algodoo? cool!
Another suggestion: I noticed that when I stop the auto-zoom and then restart it a few seconds later, the image makes a "jump" to a different zoom level. That's because you are using sim.time as your timer. When the zoom is stopped, sim-time continues to advance at its normal rate. Then when the zoom is restarted, it jumps to an updated zoom value because that value is always changing even when the zoom motion is stopped. That can be fixed so that the zoom picks up exactly where it was when the zoom gets stopped. Instead of using sim.time as the time base, simply use a timer! Here is the script that I came up with:

scene.my.stopzoom == 1 ? {
_timer = _timer + 0.02;
scene.camera.zoom = sin(_timer * 0.2) ^ 2 * 55 + 17;
scene.camera.pan = [cos(_timer * 0.2) ^ 2 * 4.0 + 4, 0.0]
} : {
scene.my.zoomvalue = scene.camera.zoom;
scene.my.panvalue = scene.camera.pan
}

You also need to initialize the timer each time the scene gets loaded by placing the following script in onSpawn: _timer = 0

Try this and see if you like it.
Oh, by the way, you can adjust the zoom in and out speed by changing the value which gets added to the timer in this script line: _timer = _timer + 0.02;
The value 0.02 seemed about right to me, but you might decide to change it.
Last edited at 2021/07/17 21:11:44 by Xray
Thanks Sir, appriciate and updated scene... :)
You are welcome, Sir! It works perfectly. :)