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Fake 3D Highway 2.0

Image:
screenshot of the scene

Author: Xray

Group: Default

Filesize: 246.07 kB

Date added: 2021-06-28

Rating: 5.6

Downloads: 4716

Views: 757

Comments: 2

Ratings: 3

Times favored: 0

Made with: Algodoo v2.1.0

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This is an updated version of an old scene I posted back in 2014 (when some of you were still in diapers). :lol:

You have my permission to use all or any part of it in your own scenes.

Updates: 1. Fixed an esoteric issue with the lamp post images.
2. Increased speed of all objects. Now it's more true-to-life highway speed!
3. Highway lines length and width increase inversely proportional to distance.
Last edited at 2021/07/28 05:43:06 by Xray
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Fake 3D Highway Xray 5.9 (3 votes) 2351 4 2014/01/27 19:30:42
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Nice improvements. Your next job, if you choose to accept it, is to make it so the car can knock over the light poles.
Yeah, someone else suggested that too. But my intention for this scene was not to make a game out of it, but rather it was to show how perceived dynamic 3D images can be simulated.

Thanks