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 Author: ChipmunkBlaster Group: Marble & Athlons & BFDI & Camps Filesize: 54.38 kB Date added: 2021-03-08 Rating: 5 Downloads: 1911 Views: 278 Comments: 2 Ratings: 1 Times favored: 0 Made with: Algodoo v2.1.0 Tags:
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Well well well, map 8. As usual, a new troop, but I don't think I will make any new troops for a while. Also, this is so far the last map I've made, for this gamemode. In two days, you'll find out what I mean!
Current troops:
Spearman: Simple melee attack that isn't that easy to land but deals 2 damage. Has 5 health, so it can take a good amount of damage before dying
Cannoneer: Fires a projectile every 2 seconds that can deal damage from afar. However, the troop has 3 hp and no reliable damage up close like the Spearman
Engineer: With only 4 hp and one damage per melee attack, at first the Engineer seems like a much worse Spearman. But the Engineer has a trick up his sleeve: He can create a building! It has 3 health, which can be restored if the engineer's wrench touches it, and every 7.5 seconds, it pulses, healing any teammates in the pulse by one, and damaging enemies by one! Once his building is destroyed, it takes 10 seconds for a new one to be built
Bomber: Works similar to the Cannoneer, but fires every 5 seconds, and his shots explode for more damage! Not only does he have 4 health, but he's also good for taking out crowds from a safe distance!
Healer: The only dedicated healing troop, the Healer fires a healing bolt every 3 seconds that can replenish its teammates! Yay! But in combat, the Healer can't do anything, but hope it doesn't take 3 damage! Less yay... but STILL YAY!
NEW: Blacksmith: Has a weak offense, but every 15 seconds, emits a pulse that boosts any teammates attack by 1 for 15 seconds! Has 3 health, so needs protection from the team to last long |