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Paradox Cannon 1.1

Image:
screenshot of the scene

Author: phunbox1 (Paradigm 29)

Group: phunbox1

Filesize: 308.18 kB

Date added: 2008-07-28

Rating: 7.5

Downloads: 1599

Views: 2408

Comments: 11

Ratings: 45

Times favored: 0

Made with: Phun

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Scene tag

Up to date version of my new gun. I`ve gone through and reset all of my variables manually instead of cloning and now both cannons should work. I`ve also added a destructible version of the phunlet house for target practice. Feel free to pull the skin back on the cannons to look at the mechanisms in the gun. Hopefully others can adapt these mechanisms to make better and more reliable guns in the future. I hope you like it. And if you do like it rate it high:)

move chassis: left/right arrow
aim cannons: up/down arrow
fire cannons: 0 (numpad)

Note:
There are many pieces to the guns and some variables may not be accurate after download. If you have a problem then just tell me and I`ll post the variables of any broken part.

Procedures:
This is not a machine gun and holding down the fire button may result in your gun overheating. To prevent overheating a GREEN LIGHT will signal when the gun is ready to fire and a RED LIGHT will signal that the cannon is NOT ready to fire. A YELLOW LIGHT will signal that the weapon is reloading. Be careful on how high you aim as this cannon is not designed to be fired straight up and may cause the ammunition to explode prematurely.
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Perfect working order. Enjoy!!!:D
Fantastic mechanism! I'm very impressed by the cycling.
The little hinge keeping the rounds together is an especially nice touch.
im not complaining, but i have a mac and cant use numpad numbers cause i dont have a numpad.:(
From now on I won't use the numpad anymore.
i was waiting for some mass destruction of the house but it just shot some small crappy projectiles and the house didnt break in any way. Still 4/5 cause thats like a shitload of nicely done work!
You're kidding right? The house totally gets wrecked when I shoot it. You can't just hit the side you have to hit a window or a door or the roof or something. The projectiles are superbouncy and should cause alot of damage.
i like your guns so far but one problem... not much ammo
kale is right...you need like 90000 shots just to satisfy my appetite for trigger happyness -_-
Please upload version with out numpad i dont have one:( anyway cool gun!!:)
Please upload version with out numpad i dont have one:( anyway cool gun!!:)