---Took hours to make---
This is a Pachinko Machine. I worked alot on it, and now I think it's ready to upload. The history of the Pachinko machine dates back to decades ago when It became very popular in Japan. The instructions are in game, you just press "Z" to load a Pachinko ball into the shaft, then fire it by dragging the silver handle in an UPWARDS motion, then releasing the lever at different lengths to increase or decrease the speed of the Pachinko ball. Getting a Pachinko ball into one of the several pockets will earn you the corresponding amount of new balls. This is like a slot machine and a pinball machine combined. Try getting as many balls as possible while you fire each one in, and "stay alive" as long as you can without losing all of your Pachinko balls. There are several objects that will alter the path of the ball, from many small "pins" that change the ball's direction, rotating gears that knock the ball, and even an extra bouncy bumper that might even give the ball a second chance...
Thanks to Standardtoaster for the scripting help, and Gradyfitz for posting about how to solve that annoying glitch with the clipboard in Phun.
OK, Now have PHUN!:*)
THIS IS VERSION 3:
Version history:
Version 1
made pachinko machine
made 7 pockets that earn new pachinko balls
added rules
made "solar" design
Version 2
made discarded pachinko ball container delete used up balls
Version 3 -current-
Deleted a useless circle used for beta testing
brought silver handle to the front
added motor to the handle (optional) press "X" to pull up the handle
changed difficulty of some pockets to make it more fair (jackpot pocket now has a blocker that opens at intervals)
added score indicator that counts how many balls you have left! (don't add or subtract any shapes, the textbox will count those too)
EDIT: fixed problem with rotating blocker on jackpot not doing its job