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Severe air problems

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Author: Frank

Group: Default

Filesize: 67.08 kB

Date added: 2009-05-18

Rating: 4.1

Downloads: 668

Views: 867

Comments: 6

Ratings: 3

Times favored: 0

Made with: Phun

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SINCE WHEN was an object's drag related to its mass? What were you SMOKING, Emil?

Some lesser gripes: Phun regularly miscalculates the air friction of polygons, as is evidenced by a pair of rings that have been rotated and a trio of starry shapes at different angles but presenting the same profile due to symmetry. It also makes a weird and inaccurate shortcut calculating the drag of fixated bodies with different air friction multipliers.

I am very disappointed with the lack of improvement in Phun's air. This is really unprofessional and annoying when making very complicated air-related stuff.)|(
Last edited at 2009/05/18 02:28:03 by Frank
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so true, it gets annoying
You're meant to showcase your creations on Phunbox, not have a cry.
His creation is showcasing the flaws in Phun. I liked this creation cause it showed me how screwed up the air is. Hes not having a cry, hes showing how broken air physics is and telling Emil to fix it.
The spinning circles happens due to gyroscopic forces, one circle has agreater mass, therefore greater force is generated than the smaller one, because you set the hinge speed to inf+ it will continue to accelerate.

But the others are big flaws, especally the hinge/fixate problem, theres huge diffence in speed of fall. Plz fix this Emil!
well, i never had this, i tried to get this bug, but nothing happend...
so, try to make the hinges like this:
15rpm
+inf strength

then it wont happend...justsomething small...
Ooh, haven't had a scene with comments in a while. NXDT, you're plain wrong. The hinge speed isn't at +inf. And even if it were so, the bar would stop accelerating in its spinning fairly fast and reach a stable speed quickly, balanced between gyroscopic forces and drag. It works at slower speeds too, Bronie12345, it just isn't strong enough to override gravity.