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 Author: Frank Group: Default Filesize: 67.08 kB Date added: 2009-05-18 Rating: 4.1 Downloads: 740 Views: 974 Comments: 6 Ratings: 3 Times favored: 0 Made with: Phun Tags:
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SINCE WHEN was an object's drag related to its mass? What were you SMOKING, Emil?
Some lesser gripes: Phun regularly miscalculates the air friction of polygons, as is evidenced by a pair of rings that have been rotated and a trio of starry shapes at different angles but presenting the same profile due to symmetry. It also makes a weird and inaccurate shortcut calculating the drag of fixated bodies with different air friction multipliers.
I am very disappointed with the lack of improvement in Phun's air. This is really unprofessional and annoying when making very complicated air-related stuff.  |
Last edited at 2009/05/18 02:28:03 by Frank
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