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Marble infection test + free to use ( READ DESCRIPTION )

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screenshot of the scene

Author: abc1

Group: Marble & Athlons & BFDI & Camps

Filesize: 5.75 kB

Date added: 2019-09-01

Rating: 5

Downloads: 553

Views: 213

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Red is the infection. Free to use, but.. every marble's materialName = "marble", ok?
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this is abc1's new account, also it work like this, red's onCollide = (e)=>{e.other.materialName == "marble" ? {e.other.color = color; e.other.onCollide = onCollide} : {}}
so, the e.other.materialName == "marble" ? {} : {} use to check if the object it touch's materialName is "marble" if it is, it'll do what the first {} tell, in this case, the first {} tell e.other.color = color; e.other.onCollide = onCollide
the e.other.color = color is changing the object touch's color to be same as its color, and the e.other.onCollide = on.Collide use to change the object it touch's onCollide script to be the same as its onCollide script