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Balancing Computer and Anti-spin Computer!

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Author: UnityDogGaming04

Group: Default

Filesize: 11.17 kB

Date added: 2019-06-04

Rating: 5

Downloads: 422

Views: 247

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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The smaller mechanism always dampens its angular velocity, while the larger mechanism always stays upright.

Thanks.
Last edited at 2019/06/05 02:19:37 by UnityDogGaming04
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In case you didn't know this, all Algodoo geometries already have angular velocity damping, as well as X and Y axes motion damping. In any geometry, look for the parameter labeled "velocityDamping". The values are: X,Y,Rotation and the range is from zero to 1.0 on each, where 1.0 is maximum damping.

Nice job on the balancing mechanism! :tup:
I knew about velocityDamping, but where's the fun in that?
The great thing about Thyme scripting is the fact that it gives you lots of different ways to accomplish the same task. And that is what makes it so much fun! ;)
I like using scripting to an extent but i didnt want to just submit a simple box with scripted damping. It's much too simple for my taste.