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Levels 1-6

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screenshot of the scene

Author: Juicicle

Group: Default

Filesize: 268.65 kB

Date added: 2019-02-10

Rating: 6.5

Downloads: 4699

Views: 679

Comments: 5

Ratings: 4

Times favored: 1

Made with: Algodoo v2.1.0

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Shift + Space to enter play mode.
Most of the instructions are in-game:

WASD to move
Mouse to aim
Shift to fire
1-4 to activate the arming beam: move through the beam to arm yourself
Collide with ammo and medi-packs to obtain ammo/regen HP
Hold Q while sniper is equipped to pan screen using the mouse
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Time to drop everything else I'm doing, because Juicicle has uploaded! :lol: Even at the first level, it is marvelous! Have you considered uploading these to YouTube? I bet some people there will be fascinated just like me! :tup:
@Ken3344- You are right!

This scene is amazing, I can't imagine how many hours of Thyme went into this cause this seems to have all types of Algodoo scripts. I rated it a 10 and added it my favourites.:tup::tup::tup:
Wonderfull scene, definetly takes a lot more efford than the average marble race, especially since you made 6 levels at once. One can clearly see that you have improved a lot in scripting, and this scene has tons of scripts. The only thing that stroke me as annoying was the part with the missile triggered buttons. The missiles have pretty low accelleration and as such make huge circles, thus often crashing into walls. While this is alright, since it requires the player to be carefull, you have to cut corners at the same time since the lifetime of the missile barely lasts long enough to reach the button. Thus you both have to counter the missiles slow response time AND cut corners wherever you can, which really makes the section unneccessarily hard. Nontheless, you did a phenomenal job here and I certainly look forward to more scenes from you!
NICE REALLY REALLY COOL 100/10:coolgrin::coolgrin::coolgrin:
how to make the red circle at the end??