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High detail traced Koch curve

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screenshot of the scene

Author: FRA32

Group: Technical

Filesize: 49.64 kB

Date added: 2018-10-30

Rating: 6.5

Downloads: 1722

Views: 461

Comments: 8

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0

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A remake of my old Koch curve scene, but this time using a tracer to generate a very ressource efficient picture that can expand up to a potential width of 0.0625*3^15!!!

The code uses a 15 digit quaternary number to store the position within the fractal, dividing each "unit" into 4 segments indexed 0 to 3, with each unit being part of ever growing units. By determining the sum of all rotations that these units posess, one can determine the direction that the tracer has to move next and then increment the index number by 1.

Let the scene run long enough and you will end up with an incredibly large but high detail rendition of the koch curve, limited only by your computer's rendering power.

IMPORTANT: If you zoom out too far, algodoo will decrease the simulation precision of relatively small objects, including the tracer, thus meaning that the tracer would start skipping steps(and thus create incorrect lines) due to multiple steps being done at once before algodoo enforces the changes, so be sure to keep the tracer well visible.
Last edited at 2018/10/30 20:18:38 by FRA32
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After letting the tracer run for a while, I came to the result that after being exactly halfway done with iteration level 8, the algorithm seems to break down due to calculation issues, causing a huge break in the generated structure while decreasing the following resolution and messing up the exact placement of units. Shortly after that, the tracer reaches it's absolute length capacity and starts forcefully removing tracer segments from the beginning of the structure, regardless of remaining fade time. Guess 0.03125*3^8 is enough width for this structure xD
Last edited at 2018/10/30 22:15:16 by FRA32
Nice work.:tup: I used a black background for better visibility and used Selection>Follow for the box. The tracer died after 543 seconds on my computer.
Wow math :tup:

I don't understand what happened with Algobox during this time, but such fundamental things need to be supported
Last edited at 2018/11/05 19:07:21 by RusInventor
The short version is basically:

Algodoo became free around 2013-2014
Many young children used this opportunity to get the software
Things became a repetetive culture.
I think sooner or later they will grow up and will make more interesting scenes.

I think this is like with a guitar - it’s impossible to have a guitar and never try to learn how to play it... Although their scenes look more like a casino, tote or role-playing. Hah I just can not understand. :blink: :lol:
I believe the algorithm is causing the problem, as it shows the newest stuff, and most of that stuff is "low quality". I check popular section for the "good" scenes and it never fails me to give me something interesting!
Nice!
It works well on my pc. I can use it probably for students, so: thanks!
:tup:
It zig zags and zigzags around making a fractal! pretty cool!