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Thyme based Turing machines

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Author: FRA32

Group: Technical

Filesize: 30.26 kB

Date added: 2018-08-13

Rating: 5.5

Downloads: 995

Views: 331

Comments: 6

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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This scene contains two scripted "bots" which act together to operate as a turing machine.

All information on what a turing machine is and how you can make your own programs is in the scene!
Last edited at 2018/08/13 14:52:18 by FRA32
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I rated this a 9!
Sorry for being so slow.
Last edited at 2018/08/23 13:49:45 by MasterGamer
I appreciate that you would go your way to rate this scene. Ratings help a lot to make scenes stick around longer amongst the great amount of less successfull scenes.
FRA32 -- Can a Turing Machine program be used in an Algodoo scene, such as for testing the states of various conditions, and for enabling/disabling certain outputs, etc? Or can it only be used for performing simple math and logic operations? If it CAN be used in Algodoo scenes, how do you interface it with the various geometries?
If you would take some of the data bits, script them to interface with certain variables in a binary fashion and then used the turing machine to bitwise manipulate said variables, then yes. However, the process is very slow and by the time it's done algodoo would have gone getting popcorn:lol:
Oh, Okay. So, the Turing Machine shown here is only for demonstration and education, and apparently it has no practical purpose. But that's Okay because I like popcorn a lot! :x
Turing machines are more theorethical device created as a side product in the research of computation and their restrictions. They originated from 1930 after all, that's the time when computers were invented.