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Gravity Bending Device (GBD)

Image:
screenshot of the scene

Author: Master_Mechanic

Group: Default

Filesize: 24.36 kB

Date added: 2009-04-06

Rating: 6.3

Downloads: 1100

Views: 1669

Comments: 9

Ratings: 6

Times favored: 0

Made with: Phun

Tags:

Scene tag

Just a simple device that you can use to change gravity direction. :)

(the point on the device shows the current direction of gravity)

Controls:
use [ and ] to change gravity direction (you can change this if you want, I have the menu up so you can do that)

HAVE PHUN!!!:lol:
Last edited at 2009/04/06 23:13:27 by Master_Mechanic
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Please rate and comment :)
what is the difference between the two files? .phz and.phn or whatever they are.
.phn is the old PHUN file type
.phz is the new file type
Very cool. I like it. :tup: Odd choice of controls, but that doesn't really matter.
I chose those controls so that this can be used with other things without getting in the way.:)

()|( unlike this wall).
This can also be used as a Gravity Deactivating Device (GDD) that can be trigered in game. :cool: Just set the speed of the hinge to 1000 and turn the motor on or set the forword key to toggle.
I will make this version soon with a button that trigers it in game. :)
Last edited at 2009/04/11 18:23:54 by Master_Mechanic
if we can use this only in an object, we can use it as a Gravity Based Elevator Engine (GBEE):)
Nice work,
these are the things I can have fun with for an embarrasing long time :lol: .

(BTW, if you want to disable gravity you can just use {Sim.gravitySwitch = false} somewhere in an oncollide-script)
where is "and" button? :lol: :lol: )|( yep...this wall is on my way......