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Gravity bug (?)

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screenshot of the scene

Author: Doublevil

Group: Default

Filesize: 12.17 kB

Date added: 2009-04-03

Rating: 5

Downloads: 797

Views: 1063

Comments: 4

Ratings: 1

Times favored: 0

Made with: Phun

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The scene is in no-gravity mode.

The square into the empty circle is supposed to be attracted by the little square fixed on the circle.
Both objects are only A colliding.

The problem is that, if you just play the scene, the square will be attracted by the center hinge (which controls the empty circle), or even by the gravity center of the empty circle, if you delete the hinge.

I made some tests and discovered that the (very weak) gravitation force of the square into the circle was in cause.
So if you turn its gravitation off, the problem will disappear, but I need it for some reasons, and anyway, why should the square be attracted by a non-existing object?
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Please make a post in the forums about this and link to this scene. I doubt Emil checks scenes for bugs very often.
I don't think its really a bug. The attraction for objects is calculated to the center of the object. Even though it is a ring, objects are still attracted to the center of it. Also it was something like 180 kg, thats why the little square was effected so much in the middle.
Cool, i first thought like WHAT THE H**L!!!!!!!!!!!!!!? Until i read the description and got what the whole thing was about.:*)
Last edited at 2009/06/21 14:23:40 by PHUNbuilderPHUN
Well this is advanced physics let's say :*) In real life it won't be possible because the gravity in the center would be neutralized by the gravity of the outside of the "circle"