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Thyme example: random polygons

Image:
screenshot of the scene

Author: phunanon

Group: Default

Filesize: 19.9 kB

Date added: 2017-08-13

Rating: 5

Downloads: 287

Views: 118

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

This is a basic scene showing the use of Scene.addPolygon to generate random polygons.
By 'random', I mean polygons which look like oddly shaped rocks or coal.
It does this by first generating a random number of sides, then adding surfaces to the polygon in the shape of a circle, but all the points are also randomised.

Enjoy!
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COOL!