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Calibers

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screenshot of the scene

Author: KomodoFeed7331

Group: Default

Filesize: 49.12 kB

Date added: 2017-07-30

Rating: 5

Downloads: 387

Views: 130

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Calibers that are used by KomodoFeed to make virtual Algodoo gun models. There are copies that are currently being fired.
Last edited at 2018/05/05 21:15:58 by KomodoFeed7331
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What is the point of making the internals the same color as the background? I can't see anything unless I modify the color
The design is good though! There's a better way of making the barrel attached to the bolt, it involves allowing it to tilt. There's a Russian guy who makes paid, incredibly detailed animations of guns, and he uploaded a video of this mechanism (i think it's his son lol)

https://www.youtube.com/w … tAKZsXkEc0

I have a bunch of feedback though:
-Make the internals darker or of another color please
-Use very high densities on everything. More than 500 is fine. The critical parts (parts that do much force, like bolt face, sliders, the bullet shells) need to have 1 kg or more mass. You can make this gun work at 3 times the speed at 120 Hz, I'm sure of it!
-Avoid polygons wherever you can: use boxes. Box-shaped polygons won't work! Only boxes (if you right click it it should say Box)

I have more to say, but you're really good at guns if you managed to make one work with the stock density!
Last edited at 2017/07/30 20:34:07 by The Linkage
Thanks for the feedback, though, I decided to delete it in favour of a new caliber carbine.
Well, not delete it, but replace the scene with the caliber list.
Also, I'll likely find your advice very useful.