Browse Search Popular Register Upload Rules User list Login:
Search:
M.A.C. (Mobile Animation Contraption)

Image:
screenshot of the scene

Author: tomskiwomski

Group: Default

Filesize: 3.42 MB

Date added: 2017-06-02

Rating: 5

Downloads: 1310

Views: 472

Comments: 6

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Tomski Incorperated has invested over 500 bananas into the development of the M.A.C. (Mobile Animation Contraption)
its a contraption that produces animations and is mobile lol;)
Anyway ive developed a technique for creating animation. not sure if anyone has achieved it this way before?
this is just a test run but im sure its applications are worth looking into!

(no monkeys were harmed during the construction of this scene) :D
Last edited at 2017/06/02 21:24:09 by tomskiwomski
Please log in to rate this scene
edit
Similar scenes
Title: Perpetuum mobile 5
Rating: 4.5
Filesize: 50.79 kB
Downloads: 977
Comments: 0
Ratings: 2
Date added: 2010/05/02 14:03:56
Made with: Phun
Rating: rated 4.5
download
Title: animation creator
Rating: 6.5
Filesize: 78.33 kB
Downloads: 1533
Comments: 14
Ratings: 4
Date added: 2015/08/04 22:17:01
Made with: Algodoo v2.1.0
Rating: rated 6.5
download
Title: CONTRAPTION
Rating: 5
Filesize: 51.19 kB
Downloads: 555
Comments: 0
Ratings: 1
Date added: 2018/12/05 18:43:36
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: [animation] Meteor Crash
Rating: 5.8182
Filesize: 46.82 kB
Downloads: 2730
Comments: 4
Ratings: 5
Date added: 2009/06/20 22:25:30
Made with: Phun
Rating: rated 5.8
download
Title: Mobile-Controlled Parkour
Rating: 5
Filesize: 277.8 kB
Downloads: 2559
Comments: 19
Ratings: 1
Date added: 2024/01/25 21:25:37
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: TV animation part 2
Rating: 5
Filesize: 5.18 MB
Downloads: 3184
Comments: 0
Ratings: 1
Date added: 2024/01/11 18:45:59
Made with: Algodoo v2.1.0
Rating: rated 5
download
wow
Cute monkey! LOL

I have seen this type of animation using rotating lasers before. It's just another common method of switching visible textures. I now do it entirely through script (instead of rotating lasers) because it is faster, and more controllable that way.

Anyhow, nice job as usual, Meestah Tomski! :tup:
oh my gosh mister xray! there i was thinking ive pioneered new ground breaking techniques and its already been done!! lol
monkey
tomski -- In case you did not know this, the collision layers are not limited to letters A through J (ten layers), but actually you can have 1023 layers! You do that by setting "collideSet" in the script menu to any integer between 1 and 1023. So, for example if you set collideSet = 3, then collision layers A and B will be enabled (their checkboxes will automatically be checked). It's Okay to enable more than one collision layer at a time in this type of animation process because it does not rely on actual collisions, only hitByLaser. Experiment with collideSet and you will see that your animations can have a lot more frames than you thought they can have! :)
Last edited at 2017/07/04 19:10:57 by Xray
Is that curious george?!