upd1.1: better leveling detection, some fixes.
upd1.3: added circles. now it's challenging as hell )
upd1.5: bombs added to clean up unwanted bricks
upd1.8: bugfixes, key press visualization
upd1.9: glue ability added
Analog Tetris game goal is simple - make equal load on each floor block.
Then you'll do that and tnink you have enough points -
press enter to add it from table to your score (but every next brick gives you way more points so maybe you could earn some).
Have fun and post your highest score in algobox coments!
QnA
1) "On table" points shows how much you could add to your score
2) Every tile of floor must be on same level (with same weight) to be able score points
3) Color represents density
4) Enter button turns green then all of floor elements lined up peferctly
5) Every brick adds on table points equal it's count in wave and wave number. Eor example if it's wave 3 and second brick landed - it adds 2+3=5 points
6) You could continue to load your brick wall, not pressing enter even if it's green, it will give more points then new wave but there is a risk you couldn't finish it.