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Soap Bubble (WIP)

Image:
screenshot of the scene

Author: tatuzudo

Group: Default

Filesize: 344.9 kB

Date added: 2017-02-01

Rating: 5

Downloads: 1218

Views: 271

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
Game,
Exploration

Scene tag

Soap Bubble

Work In Progress

You are a soap bubble leisurely floating around with your friends, when all of a sudden you discover the entrance for a strange cave. The cave seems do lead deep inside the mountains. As you enter to explore it, a pile of rocks falls and traps you inside. Now you must find a way out through the darkness ahead...

Controls:
Arrow Keys (move the bubble)
R (restart from last checkpoint)

Based on a game by Anders Gustafsson

Links to the original games:
Soap Bubble 1: http://www.miniclip.com/games/soap-bubble
Soap Bubble 2: http://www.miniclip.com/games/soap-bubble-2

If you want to create your own bubble adventure open the console window (f10 works for me but can vary depending on the computer) and type: scene.my.edit=1. This will enable normal edit mode, you can cheat using this too (just don't).
If you want to use checkpoints and water on your adventure, they both work with invisible lasers. Just copy the lasers and put them where you want
Last edited at 2017/02/01 15:15:35 by tatuzudo
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Not a good idea to lock the camera zoom and pan positions when Algodoo is not running because that prevents a person from exploring the scene and editing things. It's better to place your code that affects Zoom, pan, and playmode in the update property of one of the objects in the scene. For example: update = {e}=> {app.gui.playMode = sim.running} will automatically enable/disable playMode based on whether or not Algodoo is running. You can do a similar thing with camera zoom and pan.