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3 body problem

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Author: MoBuilds

Group: Default

Filesize: 212.15 kB

Date added: 2017-02-01

Rating: 5

Downloads: 318

Views: 247

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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This includes many unique solutions to the 3 body problem, All of wich are theoretically possible in exact conditions. Though I do admit that a few are a bit unrealistic, As i decided to let myself be much more free. The only real rules I gave myself was this: No single circular orbits, Natural-ish curves required, Concept semi-reliastic-ish required. And no close binary system with a smaller body orbiting around that.
Last edited at 2017/02/01 03:36:06 by MoBuilds
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Is this a joke? :huh: When I start Algodoo, everything in the scene falls down and just keeps falling. What's the point? :s


This article explains the Three Body Problem
Last edited at 2017/02/01 07:43:03 by Xray
The point is to display the orbital paths. Not to actually orbit them

That would take way too much time and effort and would be impractical to put them all in the same scene as not only would they need fine tuning themselves, but they'd also have to somehow not interact with other systems.