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The dice game

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screenshot of the scene

Author: LastChance

Group: Default

Filesize: 131.59 kB

Date added: 2017-01-15

Rating: 5

Downloads: 354

Views: 187

Comments: 7

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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The "dice" are in one of their earlier stages and may require help(dragging).
q to shake the left die. a to roll it. s to pick it up.
w to shake the right die. d to roll it. f to pick it up.

Edit 1: changed it to make rolling a 6 possible
Last edited at 2017/01/16 01:31:43 by LastChance
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Also, you can determine which number it is if it lands on a line.
This scene is pretty cool, but it has a lot of problems. Here are just a few of them...

1. When I press letter "a" or "s", at times the thrusters break loose and go flying off into outer space!

2. When I press a number (6 for example) the die slowly moves down, but then if I press the same number again, the die floats up and never stops. It's probably in orbit by now! :lol:

3. Why not disable the Algodoo clouds? It makes no sense to have clouds floating by in a game like this one. Let me know if you need instructions how to disable the clouds.

There are a couple of other minor bugs, but I'll let you deal with these first. I wouldn't want to overwhelm you! :x
-Xray Like I said earlier, the thrusters break loose pretty easily. However, you could probably fix most of them through dragging.

The die shouldn't do anything when a number is pressed, I'm not sure what the cause of that problem is.
Could you elaborate on the second one?
And it does help to make sure the dice are set up correctly (nothing is blocking the passageway) before rolling. I also tried to fix that by making them move at a lower speed, but of course, that doesn't fix all the problems.
2. If I press a number, the die slowly moves down, but if I press that same number again before the die hits bottom, it will bounce off the bottom and continue to float upward like a helium balloon. I know you will probably say "you're not supposed to press a number key twice", but I'm sure that other people will accidentally or intentionally press a key twice or maybe 5 or 10 times only because they can!

Also, when I press the a and s keys, those green bars that have thrusters on them start to shake and they go crazy after a while. Try it a few times and you will see what I mean.

Just a hint for testing your scenes..... Sure, test them the way that they are "supposed" to work, but also test them in ways that they are NOT supposed to work because that's exactly what some users will do! You can't make your scenes "idiot proof" but you can try to make them somewhat "hardened" so that people can't easily mess them up by pressing the wrong keys. This comes from years of game programming experience! :)
xray is right. those thruster thingys go nuts and the shoot like bullets.