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Maze-Race

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Author: FRA32

Group: Technical

Filesize: 47.38 kB

Date added: 2016-09-21

Rating: 6.5

Downloads: 1484

Views: 380

Comments: 8

Ratings: 5

Times favored: 0

Made with: Algodoo v2.1.0

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Can you beat this 31x31 maze in nearly total darkness before your OPENENT does? Try beating the slightly faster maze-bot by reaching the exit first(golden block), but remember: You can only see what's directly around you.
I am sure this race is'nt that hard, but I can't tell since I already know the path to the exit:D

Enjoy!
Last edited at 2016/09/22 19:20:18 by FRA32
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good work, this is a very good level:)
Nice game, FRA32! I don't think that it's easy at all. The kids (especially the experienced gamers) could probably beat it very quickly, but for us "older folks", it is very challenging. ;)

Here's a little suggestion: I noticed that the player box tends to rotate (it will drift by rotating in either direction) when not confined by vertical or horizontal walls. The rotation occurs if the player box is stopped at a four-way intersection. A trick that I figured out a few years ago that prevents drifting rotation for any geometry is to force the angle to be fixed at a desired value. You do that by putting curly braces around the angle value, like this: {0} In most cases, the value will be zero because that is the default angle that Algodoo gives the geometry when you add a circle or a box to your scene. In this particular scene, the angle is zero, and therefore {0} works in this example. You can use either an integer value {0} or a floating point value {0.0}. I don't believe Algodoo cares.
ok
Last edited at 2017/11/03 15:40:25 by FLO1
Oh thanks Xray for poiting that out. I already know the {} trick that calls a function every update that returns the contained value(like (x)=>{y} returns y), just forgot to add it. Is fixed now.
coool soo epic how did you make the red box move
@calvin1390
The red box uses thyme, a programming language, to move in a special fashion that makes it reach the end if it has enough time to do so. It basically always goes to the right if possible, and if not, just walk along the path.
This is pretty good game!
BTW I find the path to the end:)
I love it! It's a maze! :)