Browse Search Popular Register Upload Rules User list Login:
Search:
Fix for FRA32's ants

Image:
screenshot of the scene

Author: Kilinich

Group: Default

Filesize: 4.26 kB

Date added: 2016-09-18

Rating: 5.6

Downloads: 1069

Views: 924

Comments: 1

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Algodoo implementation of
https://en.wikipedia.org/ … on%27s_ant
First made by FRA32, I just modify it.

Gives stable result - infine road after ~10500 steps. :tup:
Last edited at 2016/09/18 22:57:13 by Kilinich
Please log in to rate this scene
edit
Similar scenes
Title: ant nest 2
Rating: 5
Filesize: 98.5 kB
Downloads: 1256
Comments: 0
Ratings: 1
Date added: 2017/10/28 21:09:09
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Schienenfahrzeug / Railcart (Für FRA32)
Rating: 5
Filesize: 30.82 kB
Downloads: 1093
Comments: 7
Ratings: 1
Date added: 2014/07/09 15:00:29
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Koch pattern (hacked version of FRA32's scene)
Rating: 6.5
Filesize: 3.48 kB
Downloads: 405
Comments: 5
Ratings: 4
Date added: 2018/12/13 06:18:57
Made with: Algodoo v2.1.0
Rating: rated 6.5
download
Title: unstopable ants
Rating: 5
Filesize: 146 kB
Downloads: 931
Comments: 0
Ratings: 1
Date added: 2009/08/28 10:12:06
Made with: Phun
Rating: rated 5
download
Title: [LAG ALERT] Tracer Mandelbrot Render v1.1
Rating: 5
Filesize: 73.74 kB
Downloads: 224
Comments: 3
Ratings: 1
Date added: 2023/08/04 10:48:51
Made with: Algodoo v2.1.3
Rating: rated 5
download
Title: Ant War.......Snooky
Rating: 5
Filesize: 41.19 kB
Downloads: 719
Comments: 0
Ratings: 1
Date added: 2009/07/01 21:17:05
Made with: Phun
Rating: rated 5
download
This scene is a response to:
Title Author Rating Downloads Comments Date added
Lantons ant FRA32 6 (3 votes) 1530 9 2016/09/17 11:39:57
show grid
Responses to this scene
show list
Title: Langton's ant
Rating: 5.625
Filesize: 28.65 kB
Downloads: 2307
Comments: 1
Ratings: 2
Date added: 2016/09/19 10:56:25
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
I also thought of adding a rounding command every 1000 steps to fix the rounding errors. Nice way of computing it tho. I will remember the sim.tick for the future.