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.50 Cal Machine Gun

Image:
screenshot of the scene

Author: goingcomandox

Group: Default

Filesize: 85.32 kB

Date added: 2016-08-27

Rating: 6.1

Downloads: 1401

Views: 372

Comments: 6

Ratings: 3

Times favored: 0

Made with: Algodoo v2.1.0

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.50 Cal (12.7mm), Box magazine fed, Heavy Machine Gun

Features:
Locking charging handle
detatchable/replacable magazine
10 rounds of .50 cal ammunition
fluted barrel
muzzle brake

bolt locks open after last round until magazine is removed

F to fire

pull magazine release to the rear (i had to make it hard so the magazine wouldn't fall out when firing)

PLZ leave a comment stating pros and/or cons, and weather or not you think i should make a varient with a stalk

ENJOY!!!
Last edited at 2017/01/25 00:39:04 by goingcomandox
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It is a very good looking gun, and there are very few problems. It fires most shots perfectly!

However I would suggest adding a proper ejector, right now it looks like youre using the feed lips on the magazine, which might work sometimes but a true ejector would work much better and have much better reliability!

Overall its a very good gun! I also love the detail on the bullets, very high quality. Good job! :tup:
Can't argue with clank, it's a nice gun. Easy fixes might be using these settings on the bolt spring so you get much better fire rate, and if you can, please use double stack on the magazine. thre are too few rounds there. Also use zero damping on the magazine springs and more constant or length so that it reloads faster. and the ejector thing is true
Good scene commandox! Your machine gun and rounds look very nice and it is very fun to shoot! However, the extractor is rather ineffective. You need a block on the bottom of the bolt face to support the cartridge, otherwise the case just drops down, loosing its grip from the extractor. This makes ejection quite weak or rather nonexistent. Good luck!
thank you for your comments, they really help! i will fix those problems ASAP
i can't double stack the ammo because i have already used all collision layers, unless there is a way around that.
@goingcommandox I suggest ticking the box "no self collision" for the actual casings. The real interface between the rounds should be the "kill box". Alternating and transposing cases will create the illusion of double stacking.