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C96 Carbine

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screenshot of the scene

Author: TheClankinator

Group: Technical

Filesize: 118.12 kB

Date added: 2016-07-24

Rating: 6.5

Downloads: 6630

Views: 620

Comments: 4

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0

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An almost accurate representation of a C96 Carbine. I couldn't get much information on the mechanics of the C96 so if something is wrong then just let me know and I'll see if I can fix it. I couldn't get Algodoo to properly eject the shells without turning up the Hz, so the ejection is scripted:/

*To Operate*
Pull back the slide - Left Arrow Key
Move the safety down (in front of the hammer, a little circle near the bottom of the slide)
Pull the trigger - Enter Key

To move the safety back up.

Turn the safety up and you have to pull up until it snaps into place and the hammer moves back slightly
Last edited at 2016/07/24 02:10:35 by TheClankinator
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Excellent scene Clank! The skin is well shaped and the colours carefully chosen. The mechanics are realistic and crisp. I have personally disassembled a C96, and I will be nitpicky on the trigger assembly, which you seem to have spent a lot of time and effort on:

The safety mech is inaccurate. First of all, your safety lever does not have the correct pivot point and throw. The lever has a pivot in the lock frame and the throw is 50 degrees. The lever has a peg that engages in slots milled on the hammer, in such a way that when the hammer is down, the safety lever cams the hammer back slightly. However, when the hammer is cocked, the peg engages in a slot that cams the hammer back away from the sear, rendering the pistol safe. It does not interact with the sear.
I just updated it with the safety, but I couldn't seem to get it with the hammer down. It's definitely possible but I couldn't get it without breaking the gun.

Your comment really helped! Thank you!:D
Great! I learn a lot from you, man.
Looking good! And it seems NG has gone dark... You are our only hope!