Image:
 Author: Xray Group: Default Filesize: 28.88 kB Date added: 2016-01-02 Rating: 5 Downloads: 499 Views: 494 Comments: 28 Ratings: 1 Times favored: 0 Made with: Algodoo v2.1.0 Tags:
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For those of you who write thyme script, I offer you a more stable timebase than sim.time. It is based on the computer hardware system clock rather than the Algodoo software clock which is prone to lag in time as the scene lags.
The only negative that I know of for using system.time is that you will have to add little bit of extra script in order to normalize the readout for your particular scene. (i.e.: hours, minutes, seconds or whatever)
Please let me know what you think of this idea (negative or positive).
Thanks!
NOTE: IF YOU DO NOT UNDERSTAND THYME SCRIPTING, THEN PLEASE DON'T BOTHER COMMENTING. THIS SCENE IS ONLY FOR USERS WHO UNDERSTAND THE THYME SCRIPTING PROGRAMMING LANGUAGE. |
Last edited at 2016/01/02 06:13:21 by Xray
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