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Hyper Machine Gun (NO THYME)

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screenshot of the scene

Author: MichaelRoeleveld

Group: Default

Filesize: 67.15 kB

Date added: 2015-12-11

Rating: 5

Downloads: 1332

Views: 286

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Press F to fire. If gun gets stuck, hold enter until unstuck.
Up/Down Arrow Keys to aim up/down.
Don't aim up too far, otherwise the bullet won't fire correctly.

It may take a little skill to learn to fire this.:P

HOW IT WORKS:
When you press F, the wheel starts to move causing the magazine barrier to open up and let in a bullet. A pusher gently pushes the bullet into the explosion chamber, in wich the bullet casing explodes and propels the bullet forwards, while propelling itself out of the gun. This gun uses no Thyme at all, just gravity, Newton's third law, anchors, collisionlayers and killers.
Last edited at 2015/12/11 12:30:45 by MichaelRoeleveld
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Well this is quite inefficient as you use energy to eject the cartridge and to fire the bullet. If you used circles instead of boxes for the gunpowder and you made EVERYTHING with density 200 or 300, it would be 10 times better and at 200 Hz or 300. it lags on my computer and it's not bad at all
To improve the muzzle velocity you should do as in a gas-op gun, just lock the round until the bullet is at least 75% fired and then eject the shell with the cycler thingy
True, but I wanted to make it realistic, so the density thing will have to wait...
The density thing actually makes it realistic <_< you just can't use 1200 Hz and hope no one complains. Just use high density, this is impossible to run on my computer as it is now!
This gun needs work, 3 bullets got stuck inside the barrel and the gun doesn't work when aiming upwards.