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Microwave with working time

Image:
screenshot of the scene

Author: JakubKubo

Group: Default

Filesize: 73.77 kB

Date added: 2015-11-16

Rating: 5

Downloads: 4751

Views: 554

Comments: 11

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

!!! USE DRAG TOOL !!!
!!! 120 FPS !!!
Features:
- All is 2-times bigger (for water particles)
- Working time (unreal yet)
- Working door (animated texture, "real working door")
- Removable cup with chocolate (for Xray)

Next update:
- Real time (in seconds)
- More textures (and better)
- Suprise ]:D

Every electric thing is sensitivy so do NOT damage this one, please

What to do:
1. Close the door
2. Set timer
2.1 If you set it bad, click CLEAR button
2.2. Check your timer
2.3 Check if your door is real closed
3. Press START button
4. Wait until timer will be blank
4.1 You can stop timer imidiatelly by opening the door or click CLEAR button
5. Open the door
7. ???
9. PROFIT !!!

Do NOT damage please, i just bought it.
Last edited at 2015/11/17 22:17:37 by JakubKubo
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What are the controls to make the door open and close? :s
For Xray:
Move you cursor over small yellow hand at the left of your screen, click it,
now move your cursor with hand index over grey box with "GRAB ME" sign
and hold left mouse button while you move the cursor left
Note: JOKE:D (I forgot to add controls, sorry)
Actually, the method that you used to make the door change length when opening and closing is quite clever! You did it using script. :) Most "non technical" scene makers would have simply made the door slide behind a hidden structure, such as a box, on the left side of the microwave.

Good job! :tup:

Suggestions:
1. Clouds are not necessary (who has clouds in their kitchen?). So, I suggest that you disable the Algodoo clouds because they are a distraction.
2. The grid is also not necessary (who has a grid in their kitchen?). Note: JOKE :D
1. When i cooks, clouds are in kitchen (sometimes fire too, and once firemens)
2. Turned off
Xray, do you want one microwave? (cocoa indeed):P
JakuKubo,

I like the new enhancements that you made, but they have some problems:

1. The timer does not work correctly because it counts down too fast. For example, if I want five seconds of cooking time, I have to set the timer to 500!
2. The cup with red dots cannot be removed from the microwave (and so I cannot enjoy my cocoa!). If I try to remove the cup, the red spots will stay behind. :o

Why did you set the sim frequency to 1200? That seems to be unnecessary to me.
I set it to 1200 so you can´t see bug. When you drag the door too fast, you can see a small hole betwen"GRAB ME" box and window if it run on 60 Hz.
(It is small scene so i think that can´t cause some problem,
my PC is more than 10 years old and can run it at 100%)
The timer is fast, because think that nobody want until it count down to 0.
But if you want i can make that it willl count down with "timeToLive" so it be real
Now is 22:35 and i need to go sleep, but tomorow i made a removable cocoa with real cocoa inside, just for you:D
Please do not make anything "special" just for me! I make suggestions that can improve your scene, but they are only suggestions, and you of course do not need to do them if you don't want to.

Here is another suggestion. Rather than use TimeToLive, it's better to use sim.time. I use sim.time in a count-down timer for my game: Zombie Kong . Take a look at the script in the text box labeled "Time Remaining:" and you will see how I did the timer there. You can use that script for your microwave if you want to.

If you use sim.time without any filter, the time will display about 7 decimal places which are too many for a microwave time clock. So use the script that I use that will display whole seconds (no decimal digits). If you decide to use my timer and if you need help with anything, please feel free to ask me questions!

Best wishes,
Xray
Last edited at 2015/11/17 22:21:20 by Xray
Works fine at 120 Hz (bug (from cocoa) removed)
23:20 I really need to go to bed
-_- ZZZzzzZZZzzz...
Ok i made it to run on sim.time script (i use my reload script from my tank:D because between tank and microwave is not so much difference:D )
That "just for you" is only joke
(And i love scripting in algodoo, so your suggestion is challenge for me).

Ok, i will use "math.toInt(sim.time)"
(I just copy it from my tank scene - reloading script)

Thanks for comments, suggestions, wishes, thx for all
(About that chocolate: Taste it good?:D)
I can't download it due to water:(