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 Author: pnvv Group: Default Filesize: 137.04 kB Date added: 2015-10-18 Rating: 6.1 Downloads: 1895 Views: 570 Comments: 8 Ratings: 3 Times favored: 0 Made with: Algodoo v2.1.0 Tags:
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I modified the dyno v2 a lot, and now it doesn't use any scene.my.variables which means it can be ported between scenes without declaring variables which is annoying. So, it is phunlet safe!
I mostly used axles to transfer data between geoms, and axles are the devil to work with in terms of scripting. Synopsis - this was a hard build
You should be able to pop your own engines onto it, just delete the tachy and the engine I've already got there, declare the target RPM and watch the magic happen
Please rate, comment, and if you find a bug, report it, because I can' fix it if you don't tell me about it!  |
Last edited at 2015/10/18 03:54:48 by pnvv
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