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Map generator

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screenshot of the scene

Author: Ramerz

Group: Default

Filesize: 102.42 kB

Date added: 2015-10-17

Rating: 5.6

Downloads: 692

Views: 272

Comments: 2

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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The demo version of the generating a map from the text. Using the letters you can write a map and generate it. Also added to the character which can be moved, when released into the water, he dies.
Maps that you created can be saved in text form, and then are drawn back
Also, the map can be colored (then they do not work)

Демо версия генерации карты из текста. Используя специяальны буквы можно написать карту и сгенерировать её. Также добавлен персонаж которого можно двигать, при попадании в воду, он умирает.
Карты созданные вами можно сохранять в текстовый вид, а затем обратно отрисовывать.
Также карты можно раскрашивать (после этого они не работают)
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Very good.

As there are many repeatable things, I guess you can simplify it by adding a function

AddBox := (map,box_color)=> {Scene.addBox({
size := e.geom._size;
pos := [3.25 + 1 + j * e.geom._size(0), 0.75 + 1 + i * e.geom._size(1)];
color := box_color;
drawBorder := true;
glued := true;
collideSet := 1;
body := 0;
layer := 1;
_slot := j + i * e.geom._slotY;
buttonDestroy := "w";
Scene.my.mapG = map ++ [pos]
})}

and use AddBox(Scene.my.mapG,[0.0, 0.3, 0, 1.0]) instead of this /\ :tup:
I have a suggestion..... A much more intuitive method of making a new map would be for the user to add colored boxes to the new map as desired, and then when finished, click a button which will generate the text array of the new map (and will also create a new "memory card"). That way, a person doesn't have to keep track of each letter and it's corresponding position on the map.

Good job on the scene! :tup: