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Scene.my.add system: simple spawning

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Author: The Linkage

Group: Default

Filesize: 33.43 kB

Date added: 2015-08-04

Rating: 6.5

Downloads: 517

Views: 319

Comments: 10

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0

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I'm horrible to teach/explain, but I think this is somewhat easy.
This replaces those huge spawning scripts with this thing, that sends all the spawn requests to one scene.my.add.

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This is incredibly useful actually. :)
Did you just... rate!?
Very interesting script! Good job! :tup:


BTW - I rated it a 10. :)
Last edited at 2015/08/04 03:24:28 by Xray
Useful thing, i use something like this in my scenes, to spzwn complicated objects. But without scene.my.

Spawner script menu:
_RocketPostStep = (e)=>{blah blah}

_SpawnRocket = (n)=>{blah blah; PostStep := _RocketPostStep;}

PostStep = (e)=>{checking the button; _spawnRocket(1); add delay;}
Bro can you make a rotary/wankel engine tutorial? Pls? -_-
Thanks everyone for rates and stuff! I'm sick right now, so maybe I'll do the tutorial later
No, I didn't rate. Someone else did.
Okay. I thought something was very wrong with you :lol:
yeah. I never rate your stuff :lol:
very nice! I may borrow this down the road. thanks for sharing:D