I MADE A FREAKING COMPUTER PROGRAM IN PHUN, OF COURSE IT WILL LAG, AND DON`T RATE IT DOWN BECAUSE OF THAT.
This is not actually a game, for your information.
Also, READ THE DESCRIPTION BEFORE DOWNLOADING.
Link to online Life simulator
http://www.bitstorm.org/gameoflife/
Thanks to hilarity_ensues for creating the first model of the Game of Life in Phun back in April or May.
The Rules
For a space that is `populated`:
1. Each cell with one or no neighbors dies, as if by loneliness.
2. Each cell with four or more neighbors dies, as if by overpopulation.
3. Each cell with two or three neighbors survives.
For a space that is `empty` or `unpopulated`
1. Each cell with three neighbors becomes populated.
The current pattern is a simple oscillator. You need some patience to see it actually run.
When the viewable gray balls are moving to the left, the number of cells is being counted. When the gray balls move to the right, the cell`s state change.
By slightly dragging up the viewable blue boxes, on can "turn on" a cell.