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Help me please vaidas369

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Author: CopenhagenEngineer

Group: Default

Filesize: 68.99 kB

Date added: 2015-07-11

Rating: 5

Downloads: 268

Views: 317

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Hey vaidas, I followed your tutorial step by step as best as I could, but after finishing I'm having a few problems with it. From what I can see the imode ball isn't changing it's collideSet to A, so there's no igniting going on when I try to start it.

If I hold S and manually change their collisions to A then it'll start firing, but of course that means it's not working right. Also, when it does ignite like this, the left side piston has circles spawning below it, so they're not getting deleted by the exhaust.

Please help me figure this out vaidas. I know I must seem really helpless with how much I ask for you to help me, but once I have built my first proper spawn engine I think I'll be able to take it from there, it's just that the first one is always the most challenging.

Thanks, I really appreciate it:tup:
Last edited at 2015/07/11 22:57:59 by CopenhagenEngineer
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Spawn Engine Tutorial #3 vaidas369 5.6 (2 votes) 1462 13 2015/07/10 18:33:28
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Oh, forget about what I said if you saw it :+

Use pos := pos instead of pos := e.other.pos
Also use a box instead of a polygon as this will improve stability (boxes have more precise collisions and make less lag, polygons are crap EVEN if they have 4 sides as a box). then you can add anything you want upon the cylinder to make it pretty
Last edited at 2015/07/11 23:45:26 by The Linkage
Your pistons rods are on collision layer A, which is first mistake.
Then i've seen that there is completely mess in a laser imode function.
I'll try to fix it or even find solution to the future problems.