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Fiat Tipo 1.6

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screenshot of the scene

Author: vaidas369

Group: Default

Filesize: 179.73 kB

Date added: 2015-07-08

Rating: 6.4

Downloads: 3361

Views: 471

Comments: 15

Ratings: 4

Times favored: 1

Made with: Algodoo v2.1.0

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Body is from Samukabrasil
Surprise me!
:D

Next?
Lamborghini Huracán!!!
Last edited at 2015/07/08 21:51:20 by vaidas369
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I thought you were dead and buried honestly. (Not literally! :lol: ) There's also an axle connecting the car to the background so it can't move, and you should probably get rid of it.

I've been building some cars too lately.
Last edited at 2015/07/08 20:28:48 by pnvv
Nah man, im always were here, just dint uploaded anything in a long time:D
Well, good job anyhow. I can't think of a single "bad" car that you've made. I'll give 9/10 because sometimes the car has direct-solver errors that will stop the car completely.

Lamborghini Huracán you say?? ok, I'll build a Hennessey Venom GT and then we'll race :devil:
Haha and I'll build a Ferrari F40 to go and race with you all!:lol:

That is when I actualy get some inspiration, this scene did help some!
haha very cool scene.
Well, when you're done, lemme do some modifications to my V8 lawnmower and I'll also race!
Yeah, Potentially cool but the direct solver issues destroy the scene for me!
Well I didn't have any trouble with direct solver, but the gearbox is behaving kinda sloppy for me (When I shift from 1st to 2nd and then to 3rd gear, RPMs don't change at all! You should try size-changing gearboxes). Also didn't the tipo have 5 gears?
Yeah, but acceleration would be slow on 5th gear.
Hey vaidas I've been using your scenes for learning for about a week now, and I'm pretty close to building my own v4 spawn engine! But the only issue I have that I can't figure out for the life of me, how do you direct where the "gas" spawns? I saw that in your designs, under the scene.addCircle code, for pos you put pos := e.otherPos. I did the same thing, but it still spawns and some random location. How do I fix it to where it'll actually spawn inside the cylinder?
Add
zDepth := 150;
pos := e.other.pos;
airFrictionMult := 0;

And it should be good.
:)
Hmmm , you should use pos:=pos
What difference does it make?
If you use pos := pos, it's the same as if you use pos := e.this.pos; if you use pos := e.other.pos and you spawn the circle with the piston, the ball will spawn right in the middle of the engine.
In other words, pos:= pos is more general and easier to remember