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Scripted Damage System Test

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Author: Notarget1337

Group: Default

Filesize: 37.27 kB

Date added: 2015-07-05

Rating: 5

Downloads: 1423

Views: 469

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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This thing calculates hit points from velocity of another object multiplied by density and decides when it's done.
P.S. I almost forgot to say that you can't kill ragdol by pushing it into the ground because obviously it has no velocity.
Last edited at 2015/07/05 02:49:52 by Notarget1337
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All you say is, "This thing calculates...." but you do not explain how to use it, and what keys control it. Please explain!

Thanks!
Well, basically, it's just a ragdoll. It scans every object for hits exept ground and decreases counter. When it's counts zero a part vanishing.
But also hit power depends on velocity and density of another object that hits ragdoll.