Browse Search Popular Register Upload Rules User list Login:
Search:
HELP NEEDED

Image:
screenshot of the scene

Author: SuperMarbles__

Group: Default

Filesize: 98.62 kB

Date added: 2015-07-02

Rating: 5

Downloads: 294

Views: 670

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Please
Please log in to rate this scene
edit
Similar scenes
Title: Grabby v1.1
Rating: 7.8571
Filesize: 304.18 kB
Downloads: 160
Comments: 4
Ratings: 7
Date added: 2009/01/05 11:34:51
Made with: Phun
no image found for this scene
Rating: rated 7.9
download
Title: THYME PROGRAMMER NEEDED!
Rating: 6.0909
Filesize: 144.21 kB
Downloads: 1051
Comments: 12
Ratings: 5
Date added: 2009/03/24 18:17:05
Made with: Phun
Rating: rated 6.1
download
Title: Open Bolt BFMG - Belt Fed Machine Gun
Rating: 7.2436
Filesize: 170.06 kB
Downloads: 23761
Comments: 14
Ratings: 7
Date added: 2017/12/28 03:47:29
Made with: Algodoo v2.1.0
Rating: rated 7.2
download
Title: Waterrocket
Rating: 4.5
Filesize: 94.37 kB
Downloads: 350
Comments: 1
Ratings: 2
Date added: 2008/11/28 20:23:36
Made with: Phun
Rating: rated 4.5
download
Title: junk, not needed
Rating: 7.5
Filesize: 9.45 kB
Downloads: 298
Comments: 2
Ratings: 10
Date added: 2009/01/11 19:47:33
Made with: Phun
Rating: rated 7.5
download
Title: Car logos
Rating: 5
Filesize: 3.69 MB
Downloads: 1606
Comments: 2
Ratings: 1
Date added: 2015/06/11 20:52:05
Made with: Algodoo v2.1.0
Rating: rated 5
download
first get to script menu of the things you to be teleported and have there materialName "marble" then go o the script menu of the marbles that teleport the objects and make it's onCollide (e)=>{e.other.materialName == "marble" ? {e.other.pos = scene.my.tpNo0;e.this.timeToLive = 0.001;e.other.vel = [0, 0]} : {} }
is that what you wanted
Let me try
What about the box to the right of the marbles? It should be where the marbles in the course teleport to
just get the red box and type in update (e)=>{scene.mt.tpNo0 = e.this.pos}and where ever they are teleporting to just typ in that update (e)=>{} got it