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Single Cyl.

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Author: InsertNameHere

Group: Default

Filesize: 40.48 kB

Date added: 2015-06-03

Rating: 5

Downloads: 384

Views: 263

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Most of the info in the scene, and Pnvv could you power test this for me?:)

150Hz or this won't work as intended!

Edit: Increased density in places for more power! Please power test this again pnvv?
Last edited at 2015/06/03 17:57:39 by InsertNameHere
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30nm @ 50rad/s, 2 hp.

But it's 41kg! Maybe try to achieve similar efficiency than that i4 you made a while ago? Then it would be like 10 hp which would be fine for a motorcycle or something.
Haha, alrighty then I'll increase the weight in certain places and such to improve it!
Updated, mind powertesting again?:)
Hmm, speed is the same but torque increased from 30 to 80! So it gives 5.36 hp according to my math now.

Then it noticed, it's now over 200kg! So it has actually lost efficiency in the process of tuning it. Before it had 2hp and 40kg, so 0.05hp/kg, but it's now ~5hp and 200kg, so only 0.025hp/kg! Oh well, collide engines are hard to make powerful. I think I got lucky when I built my first one, it was ~360kg and 240 hp. So not that bad.

But spawn engines can be better. My general target is at least 1 hp/kg. Sometimes I get a better power output, sometimes less. I'm just one of those people who builds an engine then just hopes it has good power when tested :lol: (OK technically spring engines can have really st00pid (xD) power outputs, but they're totally op anyway so I don't use them too often)

Thank god there's no word limit! xD